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Bits of Blender #26 - Shortcut Keys Posted by: bitsofblender
Video duration: 592 seconds Richard and I try to remember shortcut keys off the cuff. Blender 2.46 Related: blender |
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Bits of Blender #2 - 2.45 to 2.46 Preference Differences Posted by: bitsofblender
Video duration: 349 seconds Three minor preferences have changed in 2.45 to 2.46 that might surprise and confuse you the first time you encounter them... At least they surprised and confused me :) Blender 2.46 Even quicker bit... I summarize the three preference changes in 2.46 that I cover in this video at time index 4:48. Related: blender |
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Bits of Blender #3 - UV Mapping Posted by: bitsofblender
Video duration: 226 seconds Here is a quick example on how to UV Map in Blender 2.46. Related: blender |
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Bits of Blender #29 - IPO Drivers Posted by: bitsofblender
Video duration: 390 seconds A quick tip on IPO Drivers in Blender. Blender 2.46 Related: blender |
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Bits of Blender #25 - Weight Painting Posted by: bitsofblender
Video duration: 325 seconds A quick tip on weight painting as it relates to vertex groups. Blender 2.46 Related: blender |
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Bits of Blender #27 - OB vs ME Posted by: bitsofblender
Video duration: 196 seconds A quick tip on applying a material to an object vs a mesh. Blender 2.46 Related: blender |
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Bits of Blender #4 - From Blender to Photoshop Posted by: bitsofblender
Video duration: 244 seconds A quick example of how to export a 3d object (not a bitmap) from Blender to Photoshop Extended. Blender 2.46 Related: blender |
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Bits of Blender #19 - Object Constraints Posted by: bitsofblender
Video duration: 507 seconds A quick tip on Object Constraints used with the physics engine. I should really have called it "Rigid Body Joints". Which is the type of Object Constraint we are demonstrating. Blender 2.46 Related: blender |
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Bits of Blender #11 - Background Images Posted by: bitsofblender
Video duration: 300 seconds A quick tip on using a background image as a template for your 3d modeling. Blender 2.46 Related: blender |
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Bits of Blender #6 - Vertex Groups Posted by: bitsofblender
Video duration: 279 seconds A quick tip on using vertex groups in Blender. Blender 2.46 Related: blender |
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Bits of Blender #31 - Depth of Field Posted by: bitsofblender
Video duration: 438 seconds A quick tip on depth of field in Blender. Blender 2.46 NOTE: Thanks to YouTube suddenly deciding to NOT accept FLVs, this video is a little lower quality than the first 29. I'm trying to do my best to improve the quality for subsequent videos. Related: blender |
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Bits of Blender #5 - Configuring Viewports Posted by: bitsofblender
Video duration: 344 seconds A quick tip on how to configure your viewports in Blender. Blender 2.46 Related: blender |
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Bits of Blender #24 - Object Centers Posted by: bitsofblender
Video duration: 154 seconds A quick tip on my favorite Blender feature. Blender 2.46 Related: blender |
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Bits of Blender #10 - My User Prefs Posted by: bitsofblender
Video duration: 497 seconds A quick tip on the user prefs I like to change and how to save them. Blender 2.46 Related: blender |
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Bits of Blender #18 - Logic Bricks Posted by: bitsofblender
Video duration: 419 seconds A whirlwind introduction to the use of Logic Bricks and the game engine in Blender. This one definitely assumes you have some basic Blender skills, I don't explain every little action in it. One I should point out is CTRL-A is how you apply scale and rotation. Enjoy! Blender 2.46 Related: blender |















