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Watching: Latest videos by bitsofblender

Bits of Blender #26 - Shortcut Keys Bits of Blender #26 - Shortcut Keys
Posted by: bitsofblender

Video duration: 592 seconds

Richard and I try to remember shortcut keys off the cuff.
Blender 2.46

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Bits of Blender #2 - 2.45 to 2.46 Preference Differences Bits of Blender #2 - 2.45 to 2.46 Preference Differences
Posted by: bitsofblender

Video duration: 349 seconds

Three minor preferences have changed in 2.45 to 2.46 that might surprise and confuse you the first time you encounter them... At least they surprised and confused me :)
Blender 2.46
Even quicker bit... I summarize the three preference changes in 2.46 that I cover in this video at time index 4:48.

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Bits of Blender #3 - UV Mapping Bits of Blender #3 - UV Mapping
Posted by: bitsofblender

Video duration: 226 seconds

Here is a quick example on how to UV Map in Blender 2.46.

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Bits of Blender #29 - IPO Drivers Bits of Blender #29 - IPO Drivers
Posted by: bitsofblender

Video duration: 390 seconds

A quick tip on IPO Drivers in Blender.
Blender 2.46

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Bits of Blender #25 - Weight Painting Bits of Blender #25 - Weight Painting
Posted by: bitsofblender

Video duration: 325 seconds

A quick tip on weight painting as it relates to vertex groups.
Blender 2.46

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Bits of Blender #27 - OB vs ME Bits of Blender #27 - OB vs ME
Posted by: bitsofblender

Video duration: 196 seconds

A quick tip on applying a material to an object vs a mesh.
Blender 2.46

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Bits of Blender #4 - From Blender to Photoshop Bits of Blender #4 - From Blender to Photoshop
Posted by: bitsofblender

Video duration: 244 seconds

A quick example of how to export a 3d object (not a bitmap) from Blender to Photoshop Extended.
Blender 2.46

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Bits of Blender #19 - Object Constraints Bits of Blender #19 - Object Constraints
Posted by: bitsofblender

Video duration: 507 seconds

A quick tip on Object Constraints used with the physics engine. I should really have called it "Rigid Body Joints". Which is the type of Object Constraint we are demonstrating.
Blender 2.46

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Bits of Blender #11 - Background Images Bits of Blender #11 - Background Images
Posted by: bitsofblender

Video duration: 300 seconds

A quick tip on using a background image as a template for your 3d modeling.
Blender 2.46

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Bits of Blender #6 - Vertex Groups Bits of Blender #6 - Vertex Groups
Posted by: bitsofblender

Video duration: 279 seconds

A quick tip on using vertex groups in Blender.
Blender 2.46

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Bits of Blender #31 - Depth of Field Bits of Blender #31 - Depth of Field
Posted by: bitsofblender

Video duration: 438 seconds

A quick tip on depth of field in Blender.
Blender 2.46
NOTE: Thanks to YouTube suddenly deciding to NOT accept FLVs, this video is a little lower quality than the first 29. I'm trying to do my best to improve the quality for subsequent videos.

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Bits of Blender #5 - Configuring Viewports Bits of Blender #5 - Configuring Viewports
Posted by: bitsofblender

Video duration: 344 seconds

A quick tip on how to configure your viewports in Blender.
Blender 2.46

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Bits of Blender #24 - Object Centers Bits of Blender #24 - Object Centers
Posted by: bitsofblender

Video duration: 154 seconds

A quick tip on my favorite Blender feature.
Blender 2.46

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Bits of Blender #10 - My User Prefs Bits of Blender #10 - My User Prefs
Posted by: bitsofblender

Video duration: 497 seconds

A quick tip on the user prefs I like to change and how to save them.
Blender 2.46

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Bits of Blender #18 - Logic Bricks Bits of Blender #18 - Logic Bricks
Posted by: bitsofblender

Video duration: 419 seconds

A whirlwind introduction to the use of Logic Bricks and the game engine in Blender. This one definitely assumes you have some basic Blender skills, I don't explain every little action in it. One I should point out is CTRL-A is how you apply scale and rotation. Enjoy!
Blender 2.46

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